tcp_connection_timers_reset (tc);
/* Set the cleanup timer, in case the session layer/app don't
* cleanly close the connection */
- tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_CLOSEWAIT_TIME);
+ tcp_timer_set (tc, TCP_TIMER_WAITCLOSE, TCP_CLOSEWAIT_TIME);
stream_session_reset_notify (&tc->connection);
break;
case TCP_STATE_CLOSE_WAIT:
case TCP_STATE_FIN_WAIT_1:
case TCP_STATE_FIN_WAIT_2:
case TCP_STATE_CLOSING:
- tc->state = TCP_STATE_CLOSED;
- TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc);
tcp_connection_timers_reset (tc);
- tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_CLOSEWAIT_TIME);
+ tcp_timer_set (tc, TCP_TIMER_WAITCLOSE, TCP_CLOSEWAIT_TIME);
break;
case TCP_STATE_CLOSED:
return;
}
tc->state = TCP_STATE_CLOSED;
+ TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc);
}
/**
/* Session didn't come back with a close(). Send FIN either way
* and switch to LAST_ACK. */
- if (tc->state == TCP_STATE_CLOSE_WAIT)
+ if (tc->state == TCP_STATE_CLOSE_WAIT && (tc->flags & TCP_CONN_FINPNDG))
{
/* Make sure we don't try to send unsent data */
tcp_connection_timers_reset (tc);
}
else if (tc->state == TCP_STATE_FIN_WAIT_1)
{
- /* Wait for session layer to clean up tx events */
+ tcp_connection_timers_reset (tc);
tc->state = TCP_STATE_CLOSED;
+ /* Wait for session layer to clean up tx events */
tcp_timer_set (tc, TCP_TIMER_WAITCLOSE, TCP_CLEANUP_TIME);
return;
}