- buf = codec.NewBuffer(make([]byte, m.Size()))
- } else {
- buf = codec.NewBuffer(b)
- }
- buf.EncodeUint32(uint32(m.Retval))
- buf.EncodeUint32(uint32(m.TimeoutMs))
- buf.EncodeUint32(uint32(m.MaxReassemblies))
- buf.EncodeUint32(uint32(m.MaxReassemblyLength))
- buf.EncodeUint32(uint32(m.ExpireWalkIntervalMs))
+ b = make([]byte, m.Size())
+ }
+ buf := codec.NewBuffer(b)
+ buf.EncodeInt32(m.Retval)
+ buf.EncodeUint32(m.TimeoutMs)
+ buf.EncodeUint32(m.MaxReassemblies)
+ buf.EncodeUint32(m.MaxReassemblyLength)
+ buf.EncodeUint32(m.ExpireWalkIntervalMs)