- n_bufs + VLIB_FRAME_SIZE - 1);
- n_bufs += vlib_buffer_alloc (vm,
- &smm->tx_buffers[thread_index][n_bufs],
- VLIB_FRAME_SIZE);
-
- /* buffer shortage
- * XXX 0.9 because when debugging we might not get a full frame */
- if (PREDICT_FALSE (n_bufs < 0.9 * VLIB_FRAME_SIZE))