+/*
+ * Buffer allocation
+ */
+#if TCP_DEBUG_BUFFER_ALLOCATION
+
+#define TCP_DBG_BUFFER_ALLOC_MAYBE_FAIL(thread_index) \
+{ \
+ static u32 *buffer_fail_counters; \
+ if (PREDICT_FALSE (buffer_fail_counters == 0)) \
+ { \
+ u32 num_threads; \
+ vlib_thread_main_t *vtm = vlib_get_thread_main (); \
+ num_threads = 1 /* main thread */ + vtm->n_threads; \
+ vec_validate (buffer_fail_counters, num_threads - 1); \
+ } \
+ if (PREDICT_FALSE (tcp_main.buffer_fail_fraction != 0.0)) \
+ { \
+ if (PREDICT_TRUE (buffer_fail_counters[thread_index] > 0)) \
+ { \
+ if ((1.0 / (f32) (buffer_fail_counters[thread_index])) \
+ < tcp_main.buffer_fail_fraction) \
+ { \
+ buffer_fail_counters[thread_index] = 0.0000001; \
+ return -1; \
+ } \
+ } \
+ buffer_fail_counters[thread_index] ++; \
+ } \
+}
+#else
+#define TCP_DBG_BUFFER_ALLOC_MAYBE_FAIL(thread_index)
+#endif
+