{
u64 bmp;
bmp = u8x32_msb_mask ((u8x32) (u16x16_load_unaligned (data) == splat));
if (bmp != 0xffffffff)
{
count += count_trailing_zeros (~bmp) / 2;
{
u64 bmp;
bmp = u8x32_msb_mask ((u8x32) (u16x16_load_unaligned (data) == splat));
if (bmp != 0xffffffff)
{
count += count_trailing_zeros (~bmp) / 2;