+ } else if (unformat(input, "sw_if_index %u p %u w %u",
+ &sw_if_index, &priority, &weight)) {
+ locator.sw_if_index = htonl(sw_if_index);
+ locator.priority = priority;
+ locator.weight = weight;
+ vec_add1(locators, locator);
+ } else if (unformat(input, "iface %U p %u w %u", unformat_sw_if_index,
+ vam, &sw_if_index, &priority, &weight)) {
+ locator.sw_if_index = htonl(sw_if_index);
+ locator.priority = priority;
+ locator.weight = weight;
+ vec_add1(locators, locator);