"reflect"
"sync"
- "git.fd.io/govpp.git/core"
- "github.com/lunixbochs/struc"
-
"git.fd.io/govpp.git/adapter"
"git.fd.io/govpp.git/adapter/mock/binapi"
"git.fd.io/govpp.git/api"
+ "git.fd.io/govpp.git/codec"
+ "github.com/lunixbochs/struc"
+)
+
+type replyMode int
+
+const (
+ _ replyMode = iota
+ useRepliesQueue // use replies in the queue
+ useReplyHandlers // use reply handler
)
// VppAdapter represents a mock VPP adapter that can be used for unit/integration testing instead of the vppapiclient adapter.
type VppAdapter struct {
- callback func(context uint32, msgId uint16, data []byte)
+ callback adapter.MsgCallback
+ msgIDSeq uint16
+ access sync.RWMutex
msgNameToIds map[string]uint16
msgIDsToName map[uint16]string
- msgIDSeq uint16
binAPITypes map[string]reflect.Type
- access sync.RWMutex
+
+ repliesLock sync.Mutex // mutex for the queue
+ replies []reply // FIFO queue of messages
+ replyHandlers []ReplyHandler // callbacks that are able to calculate mock responses
+ mode replyMode // mode in which the mock operates
}
// defaultReply is a default reply message that mock adapter returns for a request.
Data []byte
}
+// reply for one request (can be multipart, contain replies to previously timeouted requests, etc.)
+type reply struct {
+ msgs []MsgWithContext
+}
+
+// MsgWithContext encapsulates reply message with possibly sequence number and is-multipart flag.
+type MsgWithContext struct {
+ Msg api.Message
+ SeqNum uint16
+ Multipart bool
+
+ /* set by mock adapter */
+ hasCtx bool
+}
+
// ReplyHandler is a type that allows to extend the behaviour of VPP mock.
// Return value ok is used to signalize that mock reply is calculated and ready to be used.
type ReplyHandler func(request MessageDTO) (reply []byte, msgID uint16, ok bool)
defaultReplyMsgID = 1 // default message ID for the reply to be sent back via callback
)
-var replies []api.Message // FIFO queue of messages
-var replyHandlers []ReplyHandler // callbacks that are able to calculate mock responses
-var repliesLock sync.Mutex // mutex for the queue
-var mode = 0 // mode in which the mock operates
-
-const useRepliesQueue = 1 // use replies in the queue instead of the default one
-const useReplyHandlers = 2 //use ReplyHandler
-
// NewVppAdapter returns a new mock adapter.
-func NewVppAdapter() adapter.VppAdapter {
- return &VppAdapter{}
+func NewVppAdapter() *VppAdapter {
+ a := &VppAdapter{
+ msgIDsToName: make(map[uint16]string),
+ msgNameToIds: make(map[string]uint16),
+ msgIDSeq: 1000,
+ binAPITypes: make(map[string]reflect.Type),
+ }
+ a.registerBinAPITypes()
+ return a
}
// Connect emulates connecting the process to VPP.
a.access.Lock()
defer a.access.Unlock()
- a.initMaps()
msgName, found := a.msgIDsToName[msgID]
return msgName, found
}
-// RegisterBinAPITypes registers binary API message types in the mock adapter.
-func (a *VppAdapter) RegisterBinAPITypes(binAPITypes map[string]reflect.Type) {
+func (a *VppAdapter) registerBinAPITypes() {
a.access.Lock()
defer a.access.Unlock()
- a.initMaps()
- for _, v := range binAPITypes {
- if msg, ok := reflect.New(v).Interface().(api.Message); ok {
- a.binAPITypes[msg.GetMessageName()] = v
- }
+ for _, msg := range api.GetAllMessages() {
+ a.binAPITypes[msg.GetMessageName()] = reflect.TypeOf(msg).Elem()
}
}
log.Println("ReplyBytes ", replyMsgID, " ", reply.GetMessageName(), " clientId: ", request.ClientID)
buf := new(bytes.Buffer)
- struc.Pack(buf, &core.VppReplyHeader{VlMsgID: replyMsgID, Context: request.ClientID})
- struc.Pack(buf, reply)
+ err = struc.Pack(buf, &codec.VppReplyHeader{
+ VlMsgID: replyMsgID,
+ Context: request.ClientID,
+ })
+ if err != nil {
+ return nil, err
+ }
+ err = struc.Pack(buf, reply)
+ if err != nil {
+ return nil, err
+ }
return buf.Bytes(), nil
}
a.access.Lock()
defer a.access.Unlock()
- a.initMaps()
msgID, found := a.msgNameToIds[msgName]
if found {
a.msgNameToIds[msgName] = msgID
a.msgIDsToName[msgID] = msgName
- log.Println("VPP GetMessageId ", msgID, " name:", msgName, " crc:", msgCrc)
-
return msgID, nil
}
-// initMaps initializes internal maps (if not already initialized).
-func (a *VppAdapter) initMaps() {
- if a.msgIDsToName == nil {
- a.msgIDsToName = map[uint16]string{}
- a.msgNameToIds = map[string]uint16{}
- a.msgIDSeq = 1000
- }
-
- if a.binAPITypes == nil {
- a.binAPITypes = map[string]reflect.Type{}
- }
-}
-
// SendMsg emulates sending a binary-encoded message to VPP.
func (a *VppAdapter) SendMsg(clientID uint32, data []byte) error {
- switch mode {
+ switch a.mode {
case useReplyHandlers:
- a.initMaps()
- for i := len(replyHandlers) - 1; i >= 0; i-- {
- replyHandler := replyHandlers[i]
+ for i := len(a.replyHandlers) - 1; i >= 0; i-- {
+ replyHandler := a.replyHandlers[i]
buf := bytes.NewReader(data)
- reqHeader := core.VppRequestHeader{}
+ reqHeader := codec.VppRequestHeader{}
struc.Unpack(buf, &reqHeader)
a.access.Lock()
- reqMsgName, _ := a.msgIDsToName[reqHeader.VlMsgID]
+ reqMsgName := a.msgIDsToName[reqHeader.VlMsgID]
a.access.Unlock()
- reply, msgID, finished := replyHandler(MessageDTO{reqHeader.VlMsgID, reqMsgName,
- clientID, data})
+ reply, msgID, finished := replyHandler(MessageDTO{
+ MsgID: reqHeader.VlMsgID,
+ MsgName: reqMsgName,
+ ClientID: clientID,
+ Data: data,
+ })
if finished {
- a.callback(clientID, msgID, reply)
+ a.callback(msgID, clientID, reply)
return nil
}
}
fallthrough
+
case useRepliesQueue:
- repliesLock.Lock()
- defer repliesLock.Unlock()
-
- // pop all replies from queue
- for i, reply := range replies {
- if i > 0 && reply.GetMessageName() == "control_ping_reply" {
- // hack - do not send control_ping_reply immediately, leave it for the the next callback
- replies = []api.Message{}
- replies = append(replies, reply)
- return nil
+ a.repliesLock.Lock()
+ defer a.repliesLock.Unlock()
+
+ // pop the first reply
+ if len(a.replies) > 0 {
+ reply := a.replies[0]
+ for _, msg := range reply.msgs {
+ msgID, _ := a.GetMsgID(msg.Msg.GetMessageName(), msg.Msg.GetCrcString())
+ buf := new(bytes.Buffer)
+ context := clientID
+ if msg.hasCtx {
+ context = setMultipart(context, msg.Multipart)
+ context = setSeqNum(context, msg.SeqNum)
+ }
+ if msg.Msg.GetMessageType() == api.ReplyMessage {
+ struc.Pack(buf, &codec.VppReplyHeader{VlMsgID: msgID, Context: context})
+ } else if msg.Msg.GetMessageType() == api.RequestMessage {
+ struc.Pack(buf, &codec.VppRequestHeader{VlMsgID: msgID, Context: context})
+ } else if msg.Msg.GetMessageType() == api.EventMessage {
+ struc.Pack(buf, &codec.VppEventHeader{VlMsgID: msgID})
+ } else {
+ struc.Pack(buf, &codec.VppOtherHeader{VlMsgID: msgID})
+ }
+ struc.Pack(buf, msg.Msg)
+ a.callback(msgID, context, buf.Bytes())
}
- msgID, _ := a.GetMsgID(reply.GetMessageName(), reply.GetCrcString())
- buf := new(bytes.Buffer)
- if reply.GetMessageType() == api.ReplyMessage {
- struc.Pack(buf, &core.VppReplyHeader{VlMsgID: msgID, Context: clientID})
- } else if reply.GetMessageType() == api.EventMessage {
- struc.Pack(buf, &core.VppEventHeader{VlMsgID: msgID, Context: clientID})
- } else if reply.GetMessageType() == api.RequestMessage {
- struc.Pack(buf, &core.VppRequestHeader{VlMsgID: msgID, Context: clientID})
- } else {
- struc.Pack(buf, &core.VppOtherHeader{VlMsgID: msgID})
- }
- struc.Pack(buf, reply)
- a.callback(clientID, msgID, buf.Bytes())
- }
- if len(replies) > 0 {
- replies = []api.Message{}
- if len(replyHandlers) > 0 {
+
+ a.replies = a.replies[1:]
+ if len(a.replies) == 0 && len(a.replyHandlers) > 0 {
// Switch back to handlers once the queue is empty to revert back
// the fallthrough effect.
- mode = useReplyHandlers
+ a.mode = useReplyHandlers
}
return nil
}
// return default reply
buf := new(bytes.Buffer)
msgID := uint16(defaultReplyMsgID)
- struc.Pack(buf, &core.VppReplyHeader{VlMsgID: msgID, Context: clientID})
+ struc.Pack(buf, &codec.VppReplyHeader{VlMsgID: msgID, Context: clientID})
struc.Pack(buf, &defaultReply{})
- a.callback(clientID, msgID, buf.Bytes())
+ a.callback(msgID, clientID, buf.Bytes())
}
return nil
}
// SetMsgCallback sets a callback function that will be called by the adapter whenever a message comes from the mock.
-func (a *VppAdapter) SetMsgCallback(cb func(context uint32, msgID uint16, data []byte)) {
+func (a *VppAdapter) SetMsgCallback(cb adapter.MsgCallback) {
a.callback = cb
}
return nil
}
-// MockReply stores a message to be returned when the next request comes. It is a FIFO queue - multiple replies
-// can be pushed into it, the first one will be popped when some request comes.
-// Using of this method automatically switches the mock into th useRepliesQueue mode.
-func (a *VppAdapter) MockReply(msg api.Message) {
- repliesLock.Lock()
- defer repliesLock.Unlock()
+// MockReply stores a message or a list of multipart messages to be returned when
+// the next request comes. It is a FIFO queue - multiple replies can be pushed into it,
+// the first message or the first set of multi-part messages will be popped when
+// some request comes.
+// Using of this method automatically switches the mock into the useRepliesQueue mode.
+//
+// Note: multipart requests are implemented using two requests actually - the multipart
+// request itself followed by control ping used to tell which multipart message
+// is the last one. A mock reply to a multipart request has to thus consist of
+// exactly two calls of this method.
+// For example:
+//
+// mockVpp.MockReply( // push multipart messages all at once
+// &interfaces.SwInterfaceDetails{SwIfIndex:1},
+// &interfaces.SwInterfaceDetails{SwIfIndex:2},
+// &interfaces.SwInterfaceDetails{SwIfIndex:3},
+// )
+// mockVpp.MockReply(&vpe.ControlPingReply{})
+//
+// Even if the multipart request has no replies, MockReply has to be called twice:
+//
+// mockVpp.MockReply() // zero multipart messages
+// mockVpp.MockReply(&vpe.ControlPingReply{})
+func (a *VppAdapter) MockReply(msgs ...api.Message) {
+ a.repliesLock.Lock()
+ defer a.repliesLock.Unlock()
+
+ r := reply{}
+ for _, msg := range msgs {
+ r.msgs = append(r.msgs, MsgWithContext{Msg: msg, hasCtx: false})
+ }
+ a.replies = append(a.replies, r)
+ a.mode = useRepliesQueue
+}
- replies = append(replies, msg)
- mode = useRepliesQueue
+// MockReplyWithContext queues next reply like MockReply() does, except that the
+// sequence number and multipart flag (= context minus channel ID) can be customized
+// and not necessarily match with the request.
+// The purpose of this function is to test handling of sequence numbers and as such
+// it is not really meant to be used outside the govpp UTs.
+func (a *VppAdapter) MockReplyWithContext(msgs ...MsgWithContext) {
+ a.repliesLock.Lock()
+ defer a.repliesLock.Unlock()
+
+ r := reply{}
+ for _, msg := range msgs {
+ r.msgs = append(r.msgs,
+ MsgWithContext{Msg: msg.Msg, SeqNum: msg.SeqNum, Multipart: msg.Multipart, hasCtx: true})
+ }
+ a.replies = append(a.replies, r)
+ a.mode = useRepliesQueue
}
// MockReplyHandler registers a handler function that is supposed to generate mock responses to incoming requests.
// Using of this method automatically switches the mock into th useReplyHandlers mode.
func (a *VppAdapter) MockReplyHandler(replyHandler ReplyHandler) {
- repliesLock.Lock()
- defer repliesLock.Unlock()
+ a.repliesLock.Lock()
+ defer a.repliesLock.Unlock()
+
+ a.replyHandlers = append(a.replyHandlers, replyHandler)
+ a.mode = useReplyHandlers
+}
- replyHandlers = append(replyHandlers, replyHandler)
- mode = useReplyHandlers
+func setSeqNum(context uint32, seqNum uint16) (newContext uint32) {
+ context &= 0xffff0000
+ context |= uint32(seqNum)
+ return context
+}
+
+func setMultipart(context uint32, isMultipart bool) (newContext uint32) {
+ context &= 0xfffeffff
+ if isMultipart {
+ context |= 1 << 16
+ }
+ return context
}