else
{
/* we need to rollback vectors before bailing out */
- _vec_len (ptd->buffers) = saved_ptd_buffers_len;
- _vec_len (ptd->copy_ops) = saved_ptd_copy_ops_len;
+ vec_set_len (ptd->buffers, saved_ptd_buffers_len);
+ vec_set_len (ptd->copy_ops, saved_ptd_copy_ops_len);
vlib_error_count (vm, node->node_index,
MEMIF_TX_ERROR_ROLLBACK, 1);
slot = saved_slot;