#include <nat/nat64.h>
#include <nat/nat_reass.h>
+#include <nat/nat_inlines.h>
#include <vnet/ip/ip4_to_ip6.h>
#include <vnet/fib/ip4_fib.h>
#include <vnet/udp/udp.h>
nat64_db_st_entry_create (db, bibe, &ip6_saddr, &saddr.ip4, sport);
}
- nat64_session_reset_timeout (ste, ctx->vm);
-
ip6->src_address.as_u64[0] = ste->in_r_addr.as_u64[0];
ip6->src_address.as_u64[1] = ste->in_r_addr.as_u64[1];
if (proto == IP_PROTOCOL_UDP)
checksum = &udp->checksum;
else
- checksum = &tcp->checksum;
+ {
+ checksum = &tcp->checksum;
+ nat64_tcp_session_set_state (ste, tcp, 0);
+ }
+
csum = ip_csum_sub_even (*checksum, dport);
csum = ip_csum_add_even (csum, udp->dst_port);
*checksum = ip_csum_fold (csum);
vnet_buffer (ctx->b)->sw_if_index[VLIB_TX] = bibe->fib_index;
+ nat64_session_reset_timeout (ste, ctx->vm);
+
return 0;
}
u32 n_left_from, *from, *to_next;
nat64_out2in_next_t next_index;
u32 pkts_processed = 0;
- u32 thread_index = vlib_get_thread_index ();
+ u32 thread_index = vm->thread_index;
from = vlib_frame_vector_args (frame);
n_left_from = frame->n_vectors;
if (!bibe)
return -1;
- nat64_session_reset_timeout (ste, ctx->vm);
-
if (ctx->first_frag)
{
udp->dst_port = bibe->in_port;
else
{
tcp_header_t *tcp = ip4_next_header (ip4);
+ nat64_tcp_session_set_state (ste, tcp, 0);
checksum = &tcp->checksum;
csum = ip_csum_sub_even (*checksum, bibe->out_addr.as_u32);
csum = ip_csum_sub_even (csum, ste->out_r_addr.as_u32);
vnet_buffer (ctx->b)->sw_if_index[VLIB_TX] = bibe->fib_index;
+ nat64_session_reset_timeout (ste, ctx->vm);
+
return 0;
}
u32 *fragments_to_drop = 0;
u32 *fragments_to_loopback = 0;
nat64_main_t *nm = &nat64_main;
- u32 thread_index = vlib_get_thread_index ();
+ u32 thread_index = vm->thread_index;
from = vlib_frame_vector_args (frame);
n_left_from = frame->n_vectors;
u32 n_left_to_next_worker = 0, *to_next_worker = 0;
u32 next_worker_index = 0;
u32 current_worker_index = ~0;
- u32 thread_index = vlib_get_thread_index ();
+ u32 thread_index = vm->thread_index;
u32 fq_index;
u32 to_node_index;
current_worker_index = next_worker_index;
}
+ ASSERT (to_next_worker != 0);
+
/* enqueue to correct worker thread */
to_next_worker[0] = bi0;
to_next_worker++;