u32 len = vec_len (fragments_to_loopback);
if (len <= VLIB_FRAME_SIZE)
{
- clib_memcpy (from, fragments_to_loopback,
- sizeof (u32) * len);
+ clib_memcpy_fast (from, fragments_to_loopback,
+ sizeof (u32) * len);
n_left_from = len;
vec_reset_length (fragments_to_loopback);
}
else
{
- clib_memcpy (from,
- fragments_to_loopback + (len -
- VLIB_FRAME_SIZE),
- sizeof (u32) * VLIB_FRAME_SIZE);
+ clib_memcpy_fast (from, fragments_to_loopback +
+ (len - VLIB_FRAME_SIZE),
+ sizeof (u32) * VLIB_FRAME_SIZE);
n_left_from = VLIB_FRAME_SIZE;
_vec_len (fragments_to_loopback) = len - VLIB_FRAME_SIZE;
}