STATE_ACCEPT = 0x04,
STATE_VPP_CLOSING = 0x08,
STATE_DISCONNECT = 0x10,
- STATE_FAILED = 0x20,
+ STATE_DETACHED = 0x20,
STATE_UPDATED = 0x40,
STATE_LISTEN_NO_MQ = 0x80,
} vcl_session_state_t;
typedef struct vcl_session_msg
{
- u32 next;
union
{
session_accepted_msg_t accepted_msg;
static inline void
vcl_session_free (vcl_worker_t * wrk, vcl_session_t * s)
{
- VDBG (0, "session %u [0x%llx] removed", s->session_index, s->vpp_handle);
+ /* Debug level set to 1 to avoid debug messages while ldp is cleaning up */
+ VDBG (1, "session %u [0x%llx] removed", s->session_index, s->vpp_handle);
pool_put (wrk->sessions, s);
}
static inline int
vcl_session_closing_error (vcl_session_t * s)
{
+ /* Return 0 on closing sockets */
return s->session_state == STATE_DISCONNECT ? VPPCOM_ECONNRESET : 0;
}