ASSERT (nf->frame_index != frame_index);
}
- f->frame_flags &= ~VLIB_FRAME_IS_ALLOCATED;
+ f->frame_flags &= ~(VLIB_FRAME_IS_ALLOCATED | VLIB_FRAME_NO_APPEND);
vec_add1 (fs->free_frame_indices, frame_index);
ASSERT (fs->n_alloc_frames > 0);
f->flags = 0;
}
- /* Allocate new frame if current one is already full. */
+ /* Allocate new frame if current one is marked as no-append or
+ it is already full. */
n_used = f->n_vectors;
- if (n_used >= VLIB_FRAME_SIZE || (allocate_new_next_frame && n_used > 0))
+ if (n_used >= VLIB_FRAME_SIZE || (allocate_new_next_frame && n_used > 0) ||
+ (f->frame_flags & VLIB_FRAME_NO_APPEND))
{
/* Old frame may need to be freed after dispatch, since we'll have
two redundant frames from node -> next node. */
VLIB_NODE_STATE_POLLING,
f, last_time_stamp);
- f->frame_flags &= ~VLIB_FRAME_PENDING;
+ f->frame_flags &= ~(VLIB_FRAME_PENDING | VLIB_FRAME_NO_APPEND);
/* Frame is ready to be used again, so restore it. */
if (restore_frame_index != ~0)