f->vector_offset = to_node->vector_offset;
f->aux_offset = to_node->aux_offset;
f->flags = 0;
+ f->frame_size_index = to_node->frame_size_index;
fs->n_alloc_frames += 1;
/* Free given frame. */
void
-vlib_frame_free (vlib_main_t * vm, vlib_node_runtime_t * r, vlib_frame_t * f)
+vlib_frame_free (vlib_main_t *vm, vlib_frame_t *f)
{
vlib_node_main_t *nm = &vm->node_main;
- vlib_node_t *node;
vlib_frame_size_t *fs;
ASSERT (vm == vlib_get_main ());
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
- node = vlib_get_node (vm, r->node_index);
- fs = vec_elt_at_index (nm->frame_sizes, node->frame_size_index);
+ fs = vec_elt_at_index (nm->frame_sizes, f->frame_size_index);
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
/* The node has gained a frame, implying packets from the current frame
were re-queued to this same node. we don't need the saved one
anymore */
- vlib_frame_free (vm, n, f);
+ vlib_frame_free (vm, f);
}
}
else
if (f->frame_flags & VLIB_FRAME_FREE_AFTER_DISPATCH)
{
ASSERT (!(n->flags & VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH));
- vlib_frame_free (vm, n, f);
+ vlib_frame_free (vm, f);
}
}