f->vector_offset = to_node->vector_offset;
f->aux_offset = to_node->aux_offset;
f->flags = 0;
+ f->frame_size_index = to_node->frame_size_index;
fs->n_alloc_frames += 1;
/* Free given frame. */
void
-vlib_frame_free (vlib_main_t * vm, vlib_node_runtime_t * r, vlib_frame_t * f)
+vlib_frame_free (vlib_main_t *vm, vlib_frame_t *f)
{
vlib_node_main_t *nm = &vm->node_main;
- vlib_node_t *node;
vlib_frame_size_t *fs;
ASSERT (vm == vlib_get_main ());
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
- node = vlib_get_node (vm, r->node_index);
- fs = vec_elt_at_index (nm->frame_sizes, node->frame_size_index);
+ fs = vec_elt_at_index (nm->frame_sizes, f->frame_size_index);
ASSERT (f->frame_flags & VLIB_FRAME_IS_ALLOCATED);
}
f->frame_flags &= ~(VLIB_FRAME_IS_ALLOCATED | VLIB_FRAME_NO_APPEND);
+ f->flags = 0;
vec_add1 (fs->free_frames, f);
ASSERT (fs->n_alloc_frames > 0);
/* no new frame has been assigned to this node, use the saved one */
nf->frame = restore_frame;
f->n_vectors = 0;
+ f->flags = 0;
}
else
{
/* The node has gained a frame, implying packets from the current frame
were re-queued to this same node. we don't need the saved one
anymore */
- vlib_frame_free (vm, n, f);
+ vlib_frame_free (vm, f);
}
}
else
if (f->frame_flags & VLIB_FRAME_FREE_AFTER_DISPATCH)
{
ASSERT (!(n->flags & VLIB_NODE_FLAG_FRAME_NO_FREE_AFTER_DISPATCH));
- vlib_frame_free (vm, n, f);
+ vlib_frame_free (vm, f);
}
}
if (PREDICT_FALSE (vm->check_frame_queues + frame_queue_check_counter))
{
u32 processed = 0;
- vlib_frame_queue_dequeue_fn_t *fn =
- vlib_buffer_func_main.frame_queue_dequeue_fn;
+ vlib_frame_queue_dequeue_fn_t *fn;
if (vm->check_frame_queues)
{
}
vec_foreach (fqm, tm->frame_queue_mains)
- processed += (fn) (vm, fqm);
+ {
+ fn = fqm->frame_queue_dequeue_fn;
+ processed += (fn) (vm, fqm);
+ }
/* No handoff queue work found? */
if (processed)