u64 calls, vectors, clocks, suspends;
u64 max_clock;
u64 max_clock_n;
+ u64 perf_counter_ticks;
+ u64 perf_counter_vectors;
} vlib_node_stats_t;
#define foreach_vlib_node_state \
u32 vectors_since_last_overflow; /**< Number of vector elements
processed by this node. */
+ u32 perf_counter_ticks_since_last_overflow; /**< Perf counter ticks */
+ u32 perf_counter_vectors_since_last_overflow; /**< Perf counter vectors */
+
u32 next_frame_index; /**< Start of next frames for this
node. */