vlib_node_main_t *nm = va_arg (*va, vlib_node_main_t *);
vlib_node_t *n = va_arg (*va, vlib_node_t *);
int i, j;
- uword indent;
+ u32 indent;
typedef struct
{
u32 next_node;
j = 0;
/* *INDENT-OFF* */
- clib_bitmap_foreach (i, n->prev_node_bitmap, ({
+ clib_bitmap_foreach (i, n->prev_node_bitmap) {
vec_validate_init_empty (tmps, j, empty);
tmps[j].prev_node = i;
j++;
- }));
+ }
/* *INDENT-ON* */
for (i = 0; i < vec_len (tmps); i++)