ADJ_BFD_STATE_UP,
} adj_bfd_state_t;
+#define ADJ_BFD_STATES { \
+ [ADJ_BFD_STATE_DOWN] = "down", \
+ [ADJ_BFD_STATE_UP] = "up", \
+}
+
+static const char *adj_bfd_state_names[] = ADJ_BFD_STATES;
+
/**
* BFD delegate daa
*/
pool_get(abd_pool, abd);
/*
- * pretend the session is up and skip the walk.
- * If we set it down then we get traffic loss on new children.
- * if we walk then we lose traffic for existing children. Wait
- * for the first BFD UP/DOWN before we let the session's state
- * influence forwarding.
+ * it would be best here if we could ignore this create and just
+ * wait for the first update, but this is not posible because
+ * BFD sessions are created in the down state, and can remain this
+ * way without transitioning to another state if the peer is
+ * unresponxive. So we have to assuem down and wait for up.
*/
- abd->abd_state = ADJ_BFD_STATE_UP;
+ abd->abd_state = ADJ_BFD_STATE_DOWN;
abd->abd_index = session->bs_idx;
adj_delegate_add(adj_get(ai), ADJ_DELEGATE_BFD, abd - abd_pool);
+ adj_bfd_update_walk(ai);
}
break;
{
const adj_bfd_delegate_t *abd = adj_bfd_from_const_base(aed);
- s = format(s, "BFD:[state:%d index:%d]",
- abd->abd_state,
+ s = format(s, "BFD:[state:%s index:%d]",
+ adj_bfd_state_names[abd->abd_state],
abd->abd_index);
return (s);