}
}
+typedef struct adj_nbr_get_n_adjs_walk_ctx_t_
+{
+ vnet_link_t linkt;
+ u32 count;
+} adj_nbr_get_n_adjs_walk_ctx_t;
+
+static adj_walk_rc_t
+adj_nbr_get_n_adjs_walk (adj_index_t ai,
+ void *data)
+{
+ adj_nbr_get_n_adjs_walk_ctx_t *ctx = data;
+ const ip_adjacency_t *adj;
+
+ adj = adj_get(ai);
+
+ if (ctx->linkt == adj->ia_link)
+ ctx->count++;
+
+ return (ADJ_WALK_RC_CONTINUE);
+}
+
+u32
+adj_nbr_get_n_adjs (vnet_link_t link_type, u32 sw_if_index)
+{
+ adj_nbr_get_n_adjs_walk_ctx_t ctx = {
+ .linkt = link_type,
+ };
+ fib_protocol_t fproto;
+
+ FOR_EACH_FIB_IP_PROTOCOL(fproto)
+ {
+ adj_nbr_walk (sw_if_index,
+ fproto,
+ adj_nbr_get_n_adjs_walk,
+ &ctx);
+ }
+
+ return (ctx.count);
+}
+
adj_index_t
adj_nbr_find (fib_protocol_t nh_proto,
vnet_link_t link_type,
fib_walk_sync(FIB_NODE_TYPE_ADJ, walk_ai, &bw_ctx);
/*
- * fib_walk_sync may allocate a new adjacency and potentially cuase a
+ * fib_walk_sync may allocate a new adjacency and potentially cause a
* realloc for adj_pool. When that happens, adj pointer is no longer
* valid here. We refresh the adj pointer accordingly.
*/
walk_adj->ia_flags &= ~ADJ_FLAG_SYNC_WALK_ACTIVE;
}
- adj_delegate_adj_modified(adj);
+ adj_delegate_adj_modified(adj_get(ai));
adj_unlock(ai);
adj_unlock(walk_ai);
}
adj_lock (ai);
adj = adj_get(ai);
-
adj->ia_flags |= ADJ_FLAG_SYNC_WALK_ACTIVE;
fib_walk_sync(FIB_NODE_TYPE_ADJ, ai, &bw_ctx);
+
+ /*
+ * fib_walk_sync may allocate a new adjacency and potentially cause a
+ * realloc for adj_pool. When that happens, adj pointer is no longer
+ * valid here. We refresh the adj pointer accordingly.
+ */
+ adj = adj_get(ai);
adj->ia_flags &= ~ADJ_FLAG_SYNC_WALK_ACTIVE;
adj_unlock (ai);
adj_lock(ai);
adj = adj_get(ai);
-
adj->ia_flags |= ADJ_FLAG_SYNC_WALK_ACTIVE;
fib_walk_sync(FIB_NODE_TYPE_ADJ, ai, &bw_ctx);
+
+ /*
+ * fib_walk_sync may allocate a new adjacency and potentially cause a
+ * realloc for adj_pool. When that happens, adj pointer is no longer
+ * valid here. We refresh the adj pointer accordingly.
+ */
+ adj = adj_get(ai);
adj->ia_flags &= ~ADJ_FLAG_SYNC_WALK_ACTIVE;
adj_unlock(ai);