#include <vlib/vlib.h>
#include <vnet/buffer.h>
+u8 *
+format_vnet_buffer_offload (u8 *s, va_list *args)
+{
+ vlib_buffer_t *b = va_arg (*args, vlib_buffer_t *);
+
+#define _(bit, name, ss, v) \
+ if (v && (vnet_buffer (b)->oflags & VNET_BUFFER_OFFLOAD_F_##name)) \
+ s = format (s, "%s ", ss);
+ foreach_vnet_buffer_offload_flag
+#undef _
+ return s;
+}
u8 *
format_vnet_buffer (u8 * s, va_list * args)
u32 indent = format_get_indent (s);
u8 *a = 0;
-#define _(bit, name, v) \
+#define _(bit,name,ss,v) \
if (v && (b->flags & VNET_BUFFER_F_##name)) \
- a = format (a, "%s ", v);
+ a = format (a, "%s ", ss);
foreach_vnet_buffer_flag
#undef _
- if (b->flags & VNET_BUFFER_F_L2_HDR_OFFSET_VALID)
+ if (b->flags & VNET_BUFFER_F_OFFLOAD) a =
+ format (a, "%U ", format_vnet_buffer_offload, b);
+
+ if (b->flags & VNET_BUFFER_F_L2_HDR_OFFSET_VALID)
a = format (a, "l2-hdr-offset %d ", vnet_buffer (b)->l2_hdr_offset);
if (b->flags & VNET_BUFFER_F_L3_HDR_OFFSET_VALID)
if (b->flags & VNET_BUFFER_F_L4_HDR_OFFSET_VALID)
a = format (a, "l4-hdr-offset %d ", vnet_buffer (b)->l4_hdr_offset);
- s = format (s, "%U", format_vlib_buffer, b);
+ if (b->flags & VNET_BUFFER_F_GSO)
+ a = format (a, "gso gso-size %d", vnet_buffer2 (b)->gso_size);
+
+ if (b->flags & VNET_BUFFER_F_QOS_DATA_VALID)
+ a = format (a, "qos %d.%d ",
+ vnet_buffer2 (b)->qos.bits, vnet_buffer2 (b)->qos.source);
+
+ if (b->flags & VNET_BUFFER_F_LOOP_COUNTER_VALID)
+ a = format (a, "loop-counter %d ", vnet_buffer2 (b)->loop_counter);
+
+ s = format (s, "%U", format_vlib_buffer_no_chain, b);
if (a)
s = format (s, "\n%U%v", format_white_space, indent, a);
vec_free (a);