#include <vnet/ip/ip4_packet.h>
#include <vnet/ip/ip6_packet.h>
#include <vlib/cli.h>
-#include <vnet/l2/l2_input.h>
-#include <vnet/l2/l2_output.h>
-#include <vnet/l2/feat_bitmap.h>
#include <vnet/api_errno.h> /* for API error numbers */
#include <vppinfra/error.h>
typedef struct
{
+ CLIB_CACHE_LINE_ALIGN_MARK (cacheline0);
/* Mask to apply after skipping N vectors */
u32x4 *mask;
/* Buckets and entries */