#include <vnet/ip/lookup.h>
#include <vnet/buffer.h>
#include <vnet/feature/feature.h>
+#include <vnet/ip/icmp46_packet.h>
typedef struct ip4_mfib_t
{
uword function_opaque;
} ip4_add_del_interface_address_callback_t;
+typedef void (ip4_table_bind_function_t)
+ (struct ip4_main_t * im,
+ uword opaque, u32 sw_if_index, u32 new_fib_index, u32 old_fib_index);
+
+typedef struct
+{
+ ip4_table_bind_function_t *function;
+ uword function_opaque;
+} ip4_table_bind_callback_t;
+
/**
* @brief IPv4 main type.
*
ip4_add_del_interface_address_callback_t
* add_del_interface_address_callbacks;
+ /** Functions to call when interface to table biding changes. */
+ ip4_table_bind_callback_t *table_bind_callbacks;
+
/** Template used to generate IP4 ARP packets. */
vlib_packet_template_t ip4_arp_request_packet_template;
int vnet_set_ip4_classify_intfc (vlib_main_t * vm, u32 sw_if_index,
u32 table_index);
+void ip4_punt_policer_add_del (u8 is_add, u32 policer_index);
+
+void ip4_punt_redirect_add (u32 rx_sw_if_index,
+ u32 tx_sw_if_index, ip46_address_t * nh);
+void ip4_punt_redirect_del (u32 rx_sw_if_index);
+
/* Compute flow hash. We'll use it to select which adjacency to use for this
flow. And other things. */
always_inline u32
*/
always_inline void *
vlib_buffer_push_ip4 (vlib_main_t * vm, vlib_buffer_t * b,
- ip4_address_t * src, ip4_address_t * dst, int proto)
+ ip4_address_t * src, ip4_address_t * dst, int proto,
+ u8 csum_offload)
{
ip4_header_t *ih;
ih->src_address.as_u32 = src->as_u32;
ih->dst_address.as_u32 = dst->as_u32;
- ih->checksum = 0;
- b->flags |= VNET_BUFFER_F_OFFLOAD_IP_CKSUM | VNET_BUFFER_F_IS_IP4;
+ /* Offload ip4 header checksum generation */
+ if (csum_offload)
+ {
+ ih->checksum = 0;
+ b->flags |= VNET_BUFFER_F_OFFLOAD_IP_CKSUM | VNET_BUFFER_F_IS_IP4;
+ vnet_buffer (b)->l3_hdr_offset = (u8 *) ih - b->data;
+ vnet_buffer (b)->l4_hdr_offset = vnet_buffer (b)->l3_hdr_offset +
+ sizeof (*ih);
+ }
+ else
+ ih->checksum = ip4_header_checksum (ih);
+
return ih;
}
#endif /* included_ip_ip4_h */