void
tcp_connection_reset (tcp_connection_t * tc)
{
- if (tc->state == TCP_STATE_CLOSED)
- return;
+ switch (tc->state)
+ {
+ case TCP_STATE_SYN_RCVD:
+ /* Cleanup everything. App wasn't notified yet */
+ stream_session_delete_notify (&tc->connection);
+ tcp_connection_cleanup (tc);
+ break;
+ case TCP_STATE_SYN_SENT:
+ case TCP_STATE_ESTABLISHED:
+ case TCP_STATE_CLOSE_WAIT:
+ case TCP_STATE_FIN_WAIT_1:
+ case TCP_STATE_FIN_WAIT_2:
+ case TCP_STATE_CLOSING:
+ tc->state = TCP_STATE_CLOSED;
+
+ /* Make sure all timers are cleared */
+ tcp_connection_timers_reset (tc);
+
+ stream_session_reset_notify (&tc->connection);
+ break;
+ case TCP_STATE_CLOSED:
+ return;
+ }
- tc->state = TCP_STATE_CLOSED;
- stream_session_reset_notify (&tc->connection);
}
/**
tcp_connection_init_vars (tcp_connection_t * tc)
{
tcp_connection_timers_init (tc);
- tcp_set_snd_mss (tc);
+ tcp_init_mss (tc);
scoreboard_init (&tc->sack_sb);
tcp_cc_init (tc);
}
return format (s, "%U", format_tcp_connection, tc);
}
+u8 *
+format_tcp_sacks (u8 * s, va_list * args)
+{
+ tcp_connection_t *tc = va_arg (*args, tcp_connection_t *);
+ sack_block_t *sacks = tc->snd_sacks;
+ sack_block_t *block;
+ vec_foreach (block, sacks)
+ {
+ s = format (s, " start %u end %u\n", block->start - tc->irs,
+ block->end - tc->irs);
+ }
+ return s;
+}
+
+u8 *
+format_tcp_sack_hole (u8 * s, va_list * args)
+{
+ sack_scoreboard_hole_t *hole = va_arg (*args, sack_scoreboard_hole_t *);
+ s = format (s, "[%u, %u]", hole->start, hole->end);
+ return s;
+}
+
+u8 *
+format_tcp_scoreboard (u8 * s, va_list * args)
+{
+ sack_scoreboard_t *sb = va_arg (*args, sack_scoreboard_t *);
+ sack_scoreboard_hole_t *hole;
+ s = format (s, "head %u tail %u snd_una_adv %u\n", sb->head, sb->tail,
+ sb->snd_una_adv);
+ s = format (s, "sacked_bytes %u last_sacked_bytes %u", sb->sacked_bytes,
+ sb->last_sacked_bytes);
+ s = format (s, " max_byte_sacked %u\n", sb->max_byte_sacked);
+ s = format (s, "holes:\n");
+ hole = scoreboard_first_hole (sb);
+ while (hole)
+ {
+ s = format (s, "%U", format_tcp_sack_hole, hole);
+ hole = scoreboard_next_hole (sb, hole);
+ }
+ return s;
+}
+
transport_connection_t *
tcp_session_get_transport (u32 conn_index, u32 thread_index)
{
return &tc->connection;
}
+/**
+ * Compute maximum segment size for session layer.
+ *
+ * Since the result needs to be the actual data length, it first computes
+ * the tcp options to be used in the next burst and subtracts their
+ * length from the connection's snd_mss.
+ */
u16
tcp_session_send_mss (transport_connection_t * trans_conn)
{
tcp_connection_t *tc = (tcp_connection_t *) trans_conn;
+
+ /* Ensure snd_mss does accurately reflect the amount of data we can push
+ * in a segment. This also makes sure that options are updated according to
+ * the current state of the connection. */
+ tcp_update_snd_mss (tc);
+
return tc->snd_mss;
}
+always_inline u32
+tcp_round_snd_space (tcp_connection_t * tc, u32 snd_space)
+{
+ if (tc->snd_wnd < tc->snd_mss)
+ {
+ return tc->snd_wnd <= snd_space ? tc->snd_wnd : 0;
+ }
+
+ /* If we can't write at least a segment, don't try at all */
+ if (snd_space < tc->snd_mss)
+ return 0;
+
+ /* round down to mss multiple */
+ return snd_space - (snd_space % tc->snd_mss);
+}
+
/**
* Compute tx window session is allowed to fill.
*/
u32
tcp_session_send_space (transport_connection_t * trans_conn)
{
- u32 snd_space, chunk;
+ int snd_space;
tcp_connection_t *tc = (tcp_connection_t *) trans_conn;
/* If we haven't gotten dupacks or if we did and have gotten sacked bytes
* then we can still send */
- if (PREDICT_TRUE (tcp_in_fastrecovery (tc) == 0
+ if (PREDICT_TRUE (tcp_in_cong_recovery (tc) == 0
&& (tc->rcv_dupacks == 0
|| tc->sack_sb.last_sacked_bytes)))
{
- chunk = tc->snd_wnd > tc->snd_mss ? tc->snd_mss : tc->snd_wnd;
snd_space = tcp_available_snd_space (tc);
+ return tcp_round_snd_space (tc, snd_space);
+ }
- /* If we can't write at least a segment, don't try at all */
- if (chunk == 0 || snd_space < chunk)
+ if (tcp_in_recovery (tc))
+ {
+ tc->snd_nxt = tc->snd_una_max;
+ snd_space = tcp_available_wnd (tc) - tc->rtx_bytes
+ - (tc->snd_una_max - tc->snd_congestion);
+ if (snd_space <= 0 || (tc->snd_una_max - tc->snd_una) >= tc->snd_wnd)
return 0;
-
- /* round down to mss multiple */
- return snd_space - (snd_space % chunk);
+ return tcp_round_snd_space (tc, snd_space);
}
/* If in fast recovery, send 1 SMSS if wnd allows */