}
tcp_connection_t *
-tcp_connection_new (u8 thread_index)
+tcp_connection_alloc (u8 thread_index)
{
tcp_main_t *tm = vnet_get_tcp_main ();
tcp_connection_t *tc;
return tc;
}
+void
+tcp_connection_free (tcp_connection_t * tc)
+{
+ tcp_main_t *tm = &tcp_main;
+ pool_put (tm->connections[tc->c_thread_index], tc);
+ if (CLIB_DEBUG > 0)
+ clib_memset (tc, 0xFA, sizeof (*tc));
+}
+
/** Notify session that connection has been reset.
*
* Switch state to closed and wait for session to call cleanup.
tcp_connection_timers_reset (tc);
/* Set the cleanup timer, in case the session layer/app don't
* cleanly close the connection */
- tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_CLEANUP_TIME);
+ tcp_timer_set (tc, TCP_TIMER_WAITCLOSE, TCP_CLOSEWAIT_TIME);
stream_session_reset_notify (&tc->connection);
break;
case TCP_STATE_CLOSE_WAIT:
case TCP_STATE_FIN_WAIT_1:
case TCP_STATE_FIN_WAIT_2:
case TCP_STATE_CLOSING:
- tc->state = TCP_STATE_CLOSED;
- TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc);
tcp_connection_timers_reset (tc);
- tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_CLEANUP_TIME);
+ tcp_timer_set (tc, TCP_TIMER_WAITCLOSE, TCP_CLOSEWAIT_TIME);
break;
case TCP_STATE_CLOSED:
return;
}
+ tc->state = TCP_STATE_CLOSED;
+ TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc);
}
/**
tcp_connection_timers_reset (tc);
tcp_send_fin (tc);
tc->state = TCP_STATE_FIN_WAIT_1;
- tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_CLEANUP_TIME);
+ tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_FINWAIT1_TIME);
break;
case TCP_STATE_ESTABLISHED:
if (!session_tx_fifo_max_dequeue (&tc->connection))
else
tc->flags |= TCP_CONN_FINPNDG;
tc->state = TCP_STATE_FIN_WAIT_1;
+ /* Set a timer in case the peer stops responding. Otherwise the
+ * connection will be stuck here forever. */
+ tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_FINWAIT1_TIME);
break;
case TCP_STATE_CLOSE_WAIT:
if (!session_tx_fifo_max_dequeue (&tc->connection))
case TCP_STATE_FIN_WAIT_1:
tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_2MSL_TIME);
break;
+ case TCP_STATE_CLOSED:
+ tcp_connection_timers_reset (tc);
+ break;
default:
TCP_DBG ("state: %u", tc->state);
}
TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc);
- /* If in CLOSED and WAITCLOSE timer is not set, delete connection now */
+ /* If in CLOSED and WAITCLOSE timer is not set, delete connection.
+ * But instead of doing it now wait until next dispatch cycle to give
+ * the session layer a chance to clear unhandled events */
if (!tcp_timer_is_active (tc, TCP_TIMER_WAITCLOSE)
&& tc->state == TCP_STATE_CLOSED)
- tcp_connection_del (tc);
+ tcp_timer_update (tc, TCP_TIMER_WAITCLOSE, TCP_CLEANUP_TIME);
}
static void
tc->snd_una = tc->iss;
tc->snd_nxt = tc->iss + 1;
tc->snd_una_max = tc->snd_nxt;
+ tc->srtt = 0;
}
void
{
int snd_space, snt_limited;
- if (PREDICT_FALSE (tcp_in_fastrecovery (tc)))
+ if (PREDICT_FALSE (tcp_in_fastrecovery (tc)
+ || tc->state == TCP_STATE_CLOSED))
return 0;
snd_space = tcp_available_output_snd_space (tc);
return tcp_push_header (tc, b);
}
+static void
+tcp_session_flush_data (transport_connection_t * tconn)
+{
+ tcp_connection_t *tc = (tcp_connection_t *) tconn;
+ if (tc->flags & TCP_CONN_PSH_PENDING)
+ return;
+ tc->flags |= TCP_CONN_PSH_PENDING;
+ tc->psh_seq = tc->snd_una_max + transport_max_tx_dequeue (tconn) - 1;
+}
+
/* *INDENT-OFF* */
const static transport_proto_vft_t tcp_proto = {
.enable = vnet_tcp_enable_disable,
.send_space = tcp_session_send_space,
.update_time = tcp_update_time,
.tx_fifo_offset = tcp_session_tx_fifo_offset,
+ .flush_data = tcp_session_flush_data,
.format_connection = format_tcp_session,
.format_listener = format_tcp_listener_session,
.format_half_open = format_tcp_half_open_session,
/* Session didn't come back with a close(). Send FIN either way
* and switch to LAST_ACK. */
- if (tc->state == TCP_STATE_CLOSE_WAIT)
+ if (tc->state == TCP_STATE_CLOSE_WAIT && (tc->flags & TCP_CONN_FINPNDG))
{
- if (tc->flags & TCP_CONN_FINSNT)
- {
- clib_warning ("FIN was sent and still in CLOSE WAIT. Weird!");
- }
-
/* Make sure we don't try to send unsent data */
tcp_connection_timers_reset (tc);
tcp_cong_recovery_off (tc);
/* Don't delete the connection yet */
return;
}
+ else if (tc->state == TCP_STATE_FIN_WAIT_1)
+ {
+ tcp_connection_timers_reset (tc);
+ tc->state = TCP_STATE_CLOSED;
+ /* Wait for session layer to clean up tx events */
+ tcp_timer_set (tc, TCP_TIMER_WAITCLOSE, TCP_CLEANUP_TIME);
+ return;
+ }
tcp_connection_del (tc);
}