_(FINPNDG, "FIN pending") \
_(FRXT_PENDING, "Fast-retransmit pending") \
_(FRXT_FIRST, "Fast-retransmit first again") \
+ _(DEQ_PENDING, "Pending dequeue acked") \
typedef enum _tcp_connection_flag_bits
{
sack_scoreboard_t sack_sb; /**< SACK "scoreboard" that tracks holes */
u16 rcv_dupacks; /**< Number of DUPACKs received */
- u8 snt_dupacks; /**< Number of DUPACKs sent in a burst */
+ u8 pending_dupacks; /**< Number of DUPACKs to be sent */
/* Congestion control */
u32 cwnd; /**< Congestion window */
u32 prev_ssthresh; /**< ssthresh before congestion */
u32 prev_cwnd; /**< ssthresh before congestion */
u32 bytes_acked; /**< Bytes acknowledged by current segment */
+ u32 burst_acked; /**< Bytes acknowledged in current burst */
u32 snd_rxt_bytes; /**< Retransmitted bytes */
u32 snd_rxt_ts; /**< Timestamp when first packet is retransmitted */
u32 tsecr_last_ack; /**< Timestamp echoed to us in last healthy ACK */
now doing fast rxt */
u32 *postponed_fast_rxt; /**< vector of connections
that will do fast rxt */
+ u32 *pending_deq_acked;
+ u32 *pending_acks;
vlib_main_t *vm; /**< pointer to vm */
CLIB_CACHE_LINE_ALIGN_MARK (cacheline1);
u8 is_ip4);
void tcp_send_reset (tcp_connection_t * tc);
void tcp_send_syn (tcp_connection_t * tc);
+void tcp_send_synack (tcp_connection_t * tc);
void tcp_send_fin (tcp_connection_t * tc);
void tcp_init_mss (tcp_connection_t * tc);
void tcp_update_burst_snd_vars (tcp_connection_t * tc);
tcp_connection_t * tc);
void tcp_do_fastretransmits (tcp_worker_ctx_t * wrk);
+void tcp_program_ack (tcp_worker_ctx_t * wrk, tcp_connection_t * tc);
+void tcp_program_dupack (tcp_worker_ctx_t * wrk, tcp_connection_t * tc);
+void tcp_send_acks (tcp_worker_ctx_t * wrk);
+
always_inline u32
tcp_end_seq (tcp_header_t * th, u32 len)
{
void tcp_connection_timers_reset (tcp_connection_t * tc);
void tcp_init_snd_vars (tcp_connection_t * tc);
void tcp_connection_init_vars (tcp_connection_t * tc);
-void tcp_update_pacer (tcp_connection_t * tc);
+void tcp_connection_tx_pacer_update (tcp_connection_t * tc);
+void tcp_connection_tx_pacer_reset (tcp_connection_t * tc, u32 window,
+ u32 start_bucket);
always_inline void
tcp_cc_rcv_ack (tcp_connection_t * tc)
{
tc->cc_algo->rcv_ack (tc);
tc->tsecr_last_ack = tc->rcv_opts.tsecr;
- tcp_update_pacer (tc);
-}
-
-always_inline void
-tcp_connection_force_ack (tcp_connection_t * tc, vlib_buffer_t * b)
-{
- /* Reset flags, make sure ack is sent */
- tc->flags = TCP_CONN_SNDACK;
- vnet_buffer (b)->tcp.flags &= ~TCP_BUF_FLAG_DUPACK;
}
always_inline void