_(KEEP, "KEEP") \
_(WAITCLOSE, "WAIT CLOSE") \
_(RETRANSMIT_SYN, "RETRANSMIT SYN") \
- _(ESTABLISH, "ESTABLISH")
+ _(ESTABLISH, "ESTABLISH") \
+ _(ESTABLISH_AO, "ESTABLISH_AO") \
typedef enum _tcp_timers
{
#define TCP_2MSL_TIME 300 /* 30s */
#define TCP_CLOSEWAIT_TIME 20 /* 2s */
#define TCP_TIMEWAIT_TIME 100 /* 10s */
-#define TCP_CLEANUP_TIME 10 /* 1s Time to wait before cleanup */
+#define TCP_FINWAIT1_TIME 600 /* 60s */
+#define TCP_CLEANUP_TIME 1 /* 0.1s */
#define TCP_TIMER_PERSIST_MIN 2 /* 0.2s */
#define TCP_RTO_MAX 60 * THZ /* Min max RTO (60s) as per RFC6298 */
_(FRXT_PENDING, "Fast-retransmit pending") \
_(FRXT_FIRST, "Fast-retransmit first again") \
_(DEQ_PENDING, "Pending dequeue acked") \
- _(PSH_PENDING, "Pending psh packet") \
+ _(PSH_PENDING, "PSH pending") \
typedef enum _tcp_connection_flag_bits
{
} tcp_worker_ctx_t;
+typedef struct tcp_iss_seed_
+{
+ u64 first;
+ u64 second;
+} tcp_iss_seed_t;
+
typedef struct _tcp_main
{
/* Per-worker thread tcp connection pools */
/** vlib buffer size */
u32 bytes_per_buffer;
+ /* Seed used to generate random iss */
+ tcp_iss_seed_t iss_seed;
+
/*
* Configuration
*/
return (tcp_connection_t *) tconn;
}
+always_inline void
+tcp_connection_set_state (tcp_connection_t * tc, tcp_state_t state)
+{
+ tc->state = state;
+ TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc);
+}
+
void tcp_connection_close (tcp_connection_t * tc);
void tcp_connection_cleanup (tcp_connection_t * tc);
void tcp_connection_del (tcp_connection_t * tc);