tc0 =
tcp_half_open_connection_get (vnet_buffer (b0)->
tcp.connection_index);
+ ASSERT (tc0);
ack0 = vnet_buffer (b0)->tcp.ack_number;
seq0 = vnet_buffer (b0)->tcp.seq_number;
tcp0 = tcp_buffer_hdr (b0);
- if (!tc0)
- {
- ip4_header_t *ip40 = vlib_buffer_get_current (b0);
- tcp0 = ip4_next_header (ip40);
- tc0 =
- (tcp_connection_t *)
- stream_session_lookup_transport_wt4 (&ip40->dst_address,
- &ip40->src_address,
- tcp0->dst_port,
- tcp0->src_port,
- SESSION_TYPE_IP4_TCP,
- my_thread_index);
- ASSERT (0);
- goto drop;
- }
if (PREDICT_FALSE
(!tcp_ack (tcp0) && !tcp_rst (tcp0) && !tcp_syn (tcp0)))
goto drop;
tc0->snd_wl2 = vnet_buffer (b0)->tcp.ack_number;
stream_session_accept_notify (&tc0->connection);
- /* Reset SYN-ACK retransmit timer */
+ /* Reset SYN-ACK retransmit and SYN_RCV establish timers */
tcp_retransmit_timer_reset (tc0);
+ tcp_timer_reset (tc0, TCP_TIMER_ESTABLISH);
break;
case TCP_STATE_ESTABLISHED:
/* We can get packets in established state here because they
/* If FIN is ACKed */
else if (tc0->snd_una == tc0->snd_una_max)
{
- ASSERT (tcp_fin (tcp0));
tc0->rcv_nxt += 1;
tc0->state = TCP_STATE_FIN_WAIT_2;
TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc0);
- /* Stop all timers, 2MSL will be set lower */
- tcp_connection_timers_reset (tc0);
+ if (tcp_fin (tcp0))
+ {
+ /* Stop all timers, 2MSL will be set lower */
+ tcp_connection_timers_reset (tc0);
+ }
+ else
+ {
+ /* Wait for peer to finish sending its data */
+ tcp_timer_update (tc0, TCP_TIMER_WAITCLOSE,
+ TCP_2MSL_TIME);
+ }
}
break;
case TCP_STATE_FIN_WAIT_2:
* acknowledged ("ok") but do not delete the TCB. */
if (tcp_rcv_ack (tc0, b0, tcp0, &next0, &error0))
goto drop;
-
- /* check if rtx queue is empty and ack CLOSE TODO */
break;
case TCP_STATE_CLOSE_WAIT:
/* Do the same processing as for the ESTABLISHED state. */
if (tcp_rcv_ack (tc0, b0, tcp0, &next0, &error0))
goto drop;
- /* XXX test that send queue empty */
tc0->state = TCP_STATE_TIME_WAIT;
TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc0);
+ tcp_timer_update (tc0, TCP_TIMER_WAITCLOSE, TCP_2MSL_TIME);
goto drop;
break;
/* move along .. */
break;
case TCP_STATE_FIN_WAIT_1:
- tc0->state = TCP_STATE_TIME_WAIT;
- tcp_connection_timers_reset (tc0);
- tcp_timer_set (tc0, TCP_TIMER_WAITCLOSE, TCP_2MSL_TIME);
+ tc0->state = TCP_STATE_CLOSING;
+ tcp_make_ack (tc0, b0);
+ next0 = tcp_next_output (is_ip4);
TCP_EVT_DBG (TCP_EVT_STATE_CHANGE, tc0);
+ /* Wait for ACK but not forever */
+ tcp_timer_update (tc0, TCP_TIMER_WAITCLOSE, TCP_2MSL_TIME);
break;
case TCP_STATE_FIN_WAIT_2:
/* Got FIN, send ACK! */
/* Reuse buffer to make syn-ack and send */
tcp_make_synack (child0, b0);
next0 = tcp_next_output (is_ip4);
+ tcp_timer_set (child0, TCP_TIMER_ESTABLISH, TCP_SYN_RCVD_TIME);
drop:
if (PREDICT_FALSE (b0->flags & VLIB_BUFFER_IS_TRACED))
from = vlib_frame_vector_args (from_frame);
n_left_from = from_frame->n_vectors;
-
next_index = node->cached_next_index;
+ tcp_set_time_now (my_thread_index);
while (n_left_from > 0)
{