u64x8 v = u64x8_load_unaligned (a) ^ u64x8_load_unaligned (b);
return (u64x8_is_zero_mask (v) & 0x7) == 0;
#elif defined(CLIB_HAVE_VEC128) && defined(CLIB_HAVE_VEC128_UNALIGNED_LOAD_STORE)
- u64x2 v;
- v = u64x2_load_unaligned (a) ^ u64x2_load_unaligned (b);
- v |= u64x2_load_unaligned (a + 1) ^ u64x2_load_unaligned (b + 1);
+ u64x2 v = { a[2] ^ b[2], 0 };
+ v |= u64x2_load_unaligned (a) ^ u64x2_load_unaligned (b);
return u64x2_is_all_zero (v);
#else
return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2])) == 0;