always_inline void *
_heap_new (u32 len, u32 n_elt_bytes)
{
- void *v = _vec_resize (0, len, (uword) len * n_elt_bytes,
+ void *v = _vec_resize ((void *) 0, len, (uword) len * n_elt_bytes,
sizeof (heap_header_t),
HEAP_DATA_ALIGN);
heap_header (v)->elt_bytes = n_elt_bytes;