static_always_inline u16x8
u16x8_byte_swap (u16x8 v)
{
- const u8 swap_pattern[] = {
- 1, 0, 3, 2, 5, 4, 7, 6, 9, 8, 11, 10, 13, 12, 15, 14,
- };
- u8x16 swap = vld1q_u8 (swap_pattern);
- return (u16x8) vqtbl1q_u8 ((u8x16) v, swap);
+ return (u16x8) vrev16q_u8 ((u8x16) v);
}
static_always_inline u8x16