"io"
"os"
"sync"
+ "sync/atomic"
)
type Logger struct {
}
func (logger *Logger) Debugf(format string, args ...interface{}) {
- if logger.Level >= DebugLevel {
+ if logger.level() >= DebugLevel {
entry := logger.newEntry()
entry.Debugf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Infof(format string, args ...interface{}) {
- if logger.Level >= InfoLevel {
+ if logger.level() >= InfoLevel {
entry := logger.newEntry()
entry.Infof(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warnf(format string, args ...interface{}) {
- if logger.Level >= WarnLevel {
+ if logger.level() >= WarnLevel {
entry := logger.newEntry()
entry.Warnf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warningf(format string, args ...interface{}) {
- if logger.Level >= WarnLevel {
+ if logger.level() >= WarnLevel {
entry := logger.newEntry()
entry.Warnf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Errorf(format string, args ...interface{}) {
- if logger.Level >= ErrorLevel {
+ if logger.level() >= ErrorLevel {
entry := logger.newEntry()
entry.Errorf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Fatalf(format string, args ...interface{}) {
- if logger.Level >= FatalLevel {
+ if logger.level() >= FatalLevel {
entry := logger.newEntry()
entry.Fatalf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Panicf(format string, args ...interface{}) {
- if logger.Level >= PanicLevel {
+ if logger.level() >= PanicLevel {
entry := logger.newEntry()
entry.Panicf(format, args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Debug(args ...interface{}) {
- if logger.Level >= DebugLevel {
+ if logger.level() >= DebugLevel {
entry := logger.newEntry()
entry.Debug(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Info(args ...interface{}) {
- if logger.Level >= InfoLevel {
+ if logger.level() >= InfoLevel {
entry := logger.newEntry()
entry.Info(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warn(args ...interface{}) {
- if logger.Level >= WarnLevel {
+ if logger.level() >= WarnLevel {
entry := logger.newEntry()
entry.Warn(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warning(args ...interface{}) {
- if logger.Level >= WarnLevel {
+ if logger.level() >= WarnLevel {
entry := logger.newEntry()
entry.Warn(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Error(args ...interface{}) {
- if logger.Level >= ErrorLevel {
+ if logger.level() >= ErrorLevel {
entry := logger.newEntry()
entry.Error(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Fatal(args ...interface{}) {
- if logger.Level >= FatalLevel {
+ if logger.level() >= FatalLevel {
entry := logger.newEntry()
entry.Fatal(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Panic(args ...interface{}) {
- if logger.Level >= PanicLevel {
+ if logger.level() >= PanicLevel {
entry := logger.newEntry()
entry.Panic(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Debugln(args ...interface{}) {
- if logger.Level >= DebugLevel {
+ if logger.level() >= DebugLevel {
entry := logger.newEntry()
entry.Debugln(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Infoln(args ...interface{}) {
- if logger.Level >= InfoLevel {
+ if logger.level() >= InfoLevel {
entry := logger.newEntry()
entry.Infoln(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warnln(args ...interface{}) {
- if logger.Level >= WarnLevel {
+ if logger.level() >= WarnLevel {
entry := logger.newEntry()
entry.Warnln(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Warningln(args ...interface{}) {
- if logger.Level >= WarnLevel {
+ if logger.level() >= WarnLevel {
entry := logger.newEntry()
entry.Warnln(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Errorln(args ...interface{}) {
- if logger.Level >= ErrorLevel {
+ if logger.level() >= ErrorLevel {
entry := logger.newEntry()
entry.Errorln(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Fatalln(args ...interface{}) {
- if logger.Level >= FatalLevel {
+ if logger.level() >= FatalLevel {
entry := logger.newEntry()
entry.Fatalln(args...)
logger.releaseEntry(entry)
}
func (logger *Logger) Panicln(args ...interface{}) {
- if logger.Level >= PanicLevel {
+ if logger.level() >= PanicLevel {
entry := logger.newEntry()
entry.Panicln(args...)
logger.releaseEntry(entry)
func (logger *Logger) SetNoLock() {
logger.mu.Disable()
}
+
+func (logger *Logger) level() Level {
+ return Level(atomic.LoadUint32((*uint32)(&logger.Level)))
+}
+
+func (logger *Logger) setLevel(level Level) {
+ atomic.StoreUint32((*uint32)(&logger.Level), uint32(level))
+}