#include <rte_per_lcore.h>
#include <rte_launch.h>
#include <rte_eal.h>
-#include <rte_per_lcore.h>
#include <rte_lcore.h>
#include <rte_cycles.h>
#include <rte_spinlock.h>
/*
* Use rte_spinlock_trylock() to trylock a spinlock object,
- * If it could not lock the object sucessfully, it would
+ * If it could not lock the object successfully, it would
* return immediately and the variable of "count" would be
* increased by one per times. the value of "count" could be
* checked as the result later.