// Code generated by GoVPP's binapi-generator. DO NOT EDIT. // versions: // binapi-generator: v0.4.0-dev // VPP: 20.05-release // source: /usr/share/vpp/api/plugins/l2e.api.json // Package l2e contains generated bindings for API file l2e.api. // // Contents: // 2 messages // package l2e import ( api "git.fd.io/govpp.git/api" interface_types "git.fd.io/govpp.git/binapi/interface_types" codec "git.fd.io/govpp.git/codec" ) // This is a compile-time assertion to ensure that this generated file // is compatible with the GoVPP api package it is being compiled against. // A compilation error at this line likely means your copy of the // GoVPP api package needs to be updated. const _ = api.GoVppAPIPackageIsVersion2 const ( APIFile = "l2e" APIVersion = "1.0.0" VersionCrc = 0x7c918b8 ) // L2Emulation defines message 'l2_emulation'. type L2Emulation struct { SwIfIndex interface_types.InterfaceIndex `binapi:"interface_index,name=sw_if_index" json:"sw_if_index,omitempty"` Enable bool `binapi:"bool,name=enable" json:"enable,omitempty"` } func (m *L2Emulation) Reset() { *m = L2Emulation{} } func (*L2Emulation) GetMessageName() string { return "l2_emulation" } func (*L2Emulation) GetCrcString() string { return "ae6cfcfb" } func (*L2Emulation) GetMessageType() api.MessageType { return api.RequestMessage } func (m *L2Emulation) Size() int { if m == nil { return 0 } var size int size += 4 // m.SwIfIndex size += 1 // m.Enable return size } func (m *L2Emulation) Marshal(b []byte) ([]byte, error) { var buf *codec.Buffer if b == nil { buf = codec.NewBuffer(make([]byte, m.Size())) } else { buf = codec.NewBuffer(b) } buf.EncodeUint32(uint32(m.SwIfIndex)) buf.EncodeBool(m.Enable) return buf.Bytes(), nil } func (m *L2Emulation) Unmarshal(b []byte) error { buf := codec.NewBuffer(b) m.SwIfIndex = interface_types.InterfaceIndex(buf.DecodeUint32()) m.Enable = buf.DecodeBool() return nil } // L2EmulationReply defines message 'l2_emulation_reply'. type L2EmulationReply struct { Retval int32 `binapi:"i32,name=retval" json:"retval,omitempty"` } func (m *L2EmulationReply) Reset() { *m = L2EmulationReply{} } func (*L2EmulationReply) GetMessageName() string { return "l2_emulation_reply" } func (*L2EmulationReply) GetCrcString() string { return "e8d4e804" } func (*L2EmulationReply) GetMessageType() api.MessageType { return api.ReplyMessage } func (m *L2EmulationReply) Size() int { if m == nil { return 0 } var size int size += 4 // m.Retval return size } func (m *L2EmulationReply) Marshal(b []byte) ([]byte, error) { var buf *codec.Buffer if b == nil { buf = codec.NewBuffer(make([]byte, m.Size())) } else { buf = codec.NewBuffer(b) } buf.EncodeUint32(uint32(m.Retval)) return buf.Bytes(), nil } func (m *L2EmulationReply) Unmarshal(b []byte) error { buf := codec.NewBuffer(b) m.Retval = int32(buf.DecodeUint32()) return nil } func init() { file_l2e_binapi_init() } func file_l2e_binapi_init() { api.RegisterMessage((*L2Emulation)(nil), "l2_emulation_ae6cfcfb") api.RegisterMessage((*L2EmulationReply)(nil), "l2_emulation_reply_e8d4e804") } // Messages returns list of all messages in this module. func AllMessages() []api.Message { return []api.Message{ (*L2Emulation)(nil), (*L2EmulationReply)(nil), } }