statDirEmpty = 6
)
-type statDirectoryType int32
-
-type statDirectoryName []byte
+type (
+ dirVector unsafe.Pointer
+ dirSegment unsafe.Pointer
+ dirName []byte
+ dirType int32
+)
// statSegment represents common API for every stats API version
type statSegment interface {
// GetDirectoryVector returns pointer to memory where the beginning
// of the data directory is located.
- GetDirectoryVector() unsafe.Pointer
+ GetDirectoryVector() dirVector
// GetStatDirOnIndex accepts directory vector and particular index.
// Returns pointer to the beginning of the segment. Also the directory
//
// Note that if the index is equal to 0, the result pointer points to
// the same memory address as the argument.
- GetStatDirOnIndex(directory unsafe.Pointer, index uint32) (unsafe.Pointer, statDirectoryName, statDirectoryType)
+ GetStatDirOnIndex(v dirVector, index uint32) (dirSegment, dirName, dirType)
// GetEpoch re-loads stats header and returns current epoch
//and 'inProgress' value
// CopyEntryData accepts pointer to a directory segment and returns adapter.Stat
// based on directory type populated with data
- CopyEntryData(segment unsafe.Pointer) adapter.Stat
+ CopyEntryData(segment dirSegment) adapter.Stat
// UpdateEntryData accepts pointer to a directory segment with data, and stat
// segment to update
- UpdateEntryData(segment unsafe.Pointer, s *adapter.Stat) error
+ UpdateEntryData(segment dirSegment, s *adapter.Stat) error
}
// vecHeader represents a vector header
vectorData [0]uint8
}
-func (t statDirectoryType) String() string {
+func (t dirType) String() string {
return adapter.StatType(t).String()
}
return version.value
}
-func vectorLen(v unsafe.Pointer) unsafe.Pointer {
+func vectorLen(v dirVector) dirVector {
vec := *(*vecHeader)(unsafe.Pointer(uintptr(v) - unsafe.Sizeof(uint64(0))))
- return unsafe.Pointer(&vec.length)
+ return dirVector(&vec.length)
}
//go:nosplit
-func statSegPointer(p unsafe.Pointer, offset uintptr) unsafe.Pointer {
- return unsafe.Pointer(uintptr(p) + offset)
+func statSegPointer(v dirVector, offset uintptr) dirVector {
+ return dirVector(uintptr(v) + offset)
}