return nil, err
}
- dirVector, err := sc.GetDirectoryVector()
- if err != nil {
+ dirVector := sc.GetDirectoryVector()
+ if dirVector == nil {
return nil, fmt.Errorf("failed to list stats: %v", err)
}
vecLen := *(*uint32)(vectorLen(dirVector))
return nil, err
}
- dirVector, err := sc.GetDirectoryVector()
- if err != nil {
+ dirVector := sc.GetDirectoryVector()
+ if dirVector == nil {
return nil, err
}
dirLen := *(*uint32)(vectorLen(dirVector))
}
dir.Indexes = indexes
- dirVector, err := sc.GetDirectoryVector()
- if err != nil {
+ dirVector := sc.GetDirectoryVector()
+ if dirVector == nil {
return nil, err
}
dirLen := *(*uint32)(vectorLen(dirVector))
return adapter.ErrStatsAccessFailed
}
- dirVector, err := sc.GetDirectoryVector()
- if err != nil {
+ dirVector := sc.GetDirectoryVector()
+ if dirVector == nil {
return err
}
for i, index := range dir.Indexes {
indexes = make([]uint32, 0, 3200)
}
- dirVector, err := sc.GetDirectoryVector()
- if err != nil {
+ dirVector := sc.GetDirectoryVector()
+ if dirVector == nil {
return nil, err
}
vecLen := *(*uint32)(vectorLen(dirVector))