for (thread = 0; thread < num_threads; thread++)
{
- vec_validate (tm->wrk_ctx[thread].pending_fast_rxt, 0);
- vec_validate (tm->wrk_ctx[thread].ongoing_fast_rxt, 0);
- vec_validate (tm->wrk_ctx[thread].postponed_fast_rxt, 0);
+ vec_validate (tm->wrk_ctx[thread].pending_fast_rxt, 255);
+ vec_validate (tm->wrk_ctx[thread].ongoing_fast_rxt, 255);
+ vec_validate (tm->wrk_ctx[thread].postponed_fast_rxt, 255);
+ vec_validate (tm->wrk_ctx[thread].pending_deq_acked, 255);
vec_reset_length (tm->wrk_ctx[thread].pending_fast_rxt);
vec_reset_length (tm->wrk_ctx[thread].ongoing_fast_rxt);
vec_reset_length (tm->wrk_ctx[thread].postponed_fast_rxt);
+ vec_reset_length (tm->wrk_ctx[thread].pending_deq_acked);
tm->wrk_ctx[thread].vm = vlib_mains[thread];
/*