return vminvq_u32 (v);
}
+static_always_inline u8x16
+u8x16_word_shift_left (u8x16 x, const int n)
+{
+ return vextq_u8 (u8x16_splat (0), x, 16 - n);
+}
+
+static_always_inline u8x16
+u8x16_word_shift_right (u8x16 x, const int n)
+{
+ return vextq_u8 (x, u8x16_splat (0), n);
+}
+
#define CLIB_HAVE_VEC128_MSB_MASK
#define CLIB_HAVE_VEC128_UNALIGNED_LOAD_STORE