New upstream version 18.02
[deb_dpdk.git] / drivers / bus / dpaa / include / dpaa_rbtree.h
1 /* SPDX-License-Identifier: BSD-3-Clause
2  *
3  *   Copyright 2017 NXP
4  *
5  */
6
7 #ifndef __DPAA_RBTREE_H
8 #define __DPAA_RBTREE_H
9
10 #include <rte_common.h>
11 /************/
12 /* RB-trees */
13 /************/
14
15 /* Linux has a good RB-tree implementation, that we can't use (GPL). It also has
16  * a flat/hooked-in interface that virtually requires license-contamination in
17  * order to write a caller-compatible implementation. Instead, I've created an
18  * RB-tree encapsulation on top of linux's primitives (it does some of the work
19  * the client logic would normally do), and this gives us something we can
20  * reimplement on LWE. Unfortunately there's no good+free RB-tree
21  * implementations out there that are license-compatible and "flat" (ie. no
22  * dynamic allocation). I did find a malloc-based one that I could convert, but
23  * that will be a task for later on. For now, LWE's RB-tree is implemented using
24  * an ordered linked-list.
25  *
26  * Note, the only linux-esque type is "struct rb_node", because it's used
27  * statically in the exported header, so it can't be opaque. Our version doesn't
28  * include a "rb_parent_color" field because we're doing linked-list instead of
29  * a true rb-tree.
30  */
31
32 struct rb_node {
33         struct rb_node *prev, *next;
34 };
35
36 struct dpa_rbtree {
37         struct rb_node *head, *tail;
38 };
39
40 #define DPAA_RBTREE { NULL, NULL }
41 static inline void dpa_rbtree_init(struct dpa_rbtree *tree)
42 {
43         tree->head = tree->tail = NULL;
44 }
45
46 #define QMAN_NODE2OBJ(ptr, type, node_field) \
47         (type *)((char *)ptr - offsetof(type, node_field))
48
49 #define IMPLEMENT_DPAA_RBTREE(name, type, node_field, val_field) \
50 static inline int name##_push(struct dpa_rbtree *tree, type *obj) \
51 { \
52         struct rb_node *node = tree->head; \
53         if (!node) { \
54                 tree->head = tree->tail = &obj->node_field; \
55                 obj->node_field.prev = obj->node_field.next = NULL; \
56                 return 0; \
57         } \
58         while (node) { \
59                 type *item = QMAN_NODE2OBJ(node, type, node_field); \
60                 if (obj->val_field == item->val_field) \
61                         return -EBUSY; \
62                 if (obj->val_field < item->val_field) { \
63                         if (tree->head == node) \
64                                 tree->head = &obj->node_field; \
65                         else \
66                                 node->prev->next = &obj->node_field; \
67                         obj->node_field.prev = node->prev; \
68                         obj->node_field.next = node; \
69                         node->prev = &obj->node_field; \
70                         return 0; \
71                 } \
72                 node = node->next; \
73         } \
74         obj->node_field.prev = tree->tail; \
75         obj->node_field.next = NULL; \
76         tree->tail->next = &obj->node_field; \
77         tree->tail = &obj->node_field; \
78         return 0; \
79 } \
80 static inline void name##_del(struct dpa_rbtree *tree, type *obj) \
81 { \
82         if (tree->head == &obj->node_field) { \
83                 if (tree->tail == &obj->node_field) \
84                         /* Only item in the list */ \
85                         tree->head = tree->tail = NULL; \
86                 else { \
87                         /* Is the head, next != NULL */ \
88                         tree->head = tree->head->next; \
89                         tree->head->prev = NULL; \
90                 } \
91         } else { \
92                 if (tree->tail == &obj->node_field) { \
93                         /* Is the tail, prev != NULL */ \
94                         tree->tail = tree->tail->prev; \
95                         tree->tail->next = NULL; \
96                 } else { \
97                         /* Is neither the head nor the tail */ \
98                         obj->node_field.prev->next = obj->node_field.next; \
99                         obj->node_field.next->prev = obj->node_field.prev; \
100                 } \
101         } \
102 } \
103 static inline type *name##_find(struct dpa_rbtree *tree, u32 val) \
104 { \
105         struct rb_node *node = tree->head; \
106         while (node) { \
107                 type *item = QMAN_NODE2OBJ(node, type, node_field); \
108                 if (val == item->val_field) \
109                         return item; \
110                 if (val < item->val_field) \
111                         return NULL; \
112                 node = node->next; \
113         } \
114         return NULL; \
115 }
116
117 #endif /* __DPAA_RBTREE_H */