return t;
}
+void vl_api_send_pending_rpc_requests (vlib_main_t *) __attribute__ ((weak));
+void
+vl_api_send_pending_rpc_requests (vlib_main_t * vm)
+{
+}
+
+
static_always_inline void
vlib_main_or_worker_loop (vlib_main_t * vm, int is_main)
{
{
vlib_node_runtime_t *n;
+ if (PREDICT_FALSE (_vec_len (vm->pending_rpc_requests) > 0))
+ vl_api_send_pending_rpc_requests (vm);
+
if (!is_main)
{
vlib_worker_thread_barrier_check ();
10e-6 /* timer period 10us */ ,
~0 /* max expirations per call */ );
+ vec_validate (vm->pending_rpc_requests, 0);
+ _vec_len (vm->pending_rpc_requests) = 0;
+
switch (clib_setjmp (&vm->main_loop_exit, VLIB_MAIN_LOOP_EXIT_NONE))
{
case VLIB_MAIN_LOOP_EXIT_NONE:
clib_warning ("unimplemented");
}
+void
+vl_api_send_pending_rpc_requests (vlib_main_t * vm)
+{
+ api_main_t *am = &api_main;
+ vl_shmem_hdr_t *shmem_hdr = am->shmem_hdr;
+ unix_shared_memory_queue_t *q;
+ int i;
+
+ /*
+ * Use the "normal" control-plane mechanism for the main thread.
+ * Well, almost. if the main input queue is full, we cannot
+ * block. Otherwise, we can expect a barrier sync timeout.
+ */
+ q = shmem_hdr->vl_input_queue;
+
+ for (i = 0; i < vec_len (vm->pending_rpc_requests); i++)
+ {
+ while (pthread_mutex_trylock (&q->mutex))
+ vlib_worker_thread_barrier_check ();
+
+ while (PREDICT_FALSE (unix_shared_memory_queue_is_full (q)))
+ {
+ pthread_mutex_unlock (&q->mutex);
+ vlib_worker_thread_barrier_check ();
+ while (pthread_mutex_trylock (&q->mutex))
+ vlib_worker_thread_barrier_check ();
+ }
+
+ vl_msg_api_send_shmem_nolock (q, (u8 *) (vm->pending_rpc_requests + i));
+
+ pthread_mutex_unlock (&q->mutex);
+ }
+ _vec_len (vm->pending_rpc_requests) = 0;
+}
+
always_inline void
vl_api_rpc_call_main_thread_inline (void *fp, u8 * data, u32 data_length,
u8 force_rpc)
{
vl_api_rpc_call_t *mp;
- api_main_t *am = &api_main;
- vl_shmem_hdr_t *shmem_hdr = am->shmem_hdr;
- unix_shared_memory_queue_t *q;
+ vlib_main_t *vm = vlib_get_main ();
- /* Main thread: call the function directly */
+ /* Main thread and not a forced RPC: call the function directly */
if ((force_rpc == 0) && (vlib_get_thread_index () == 0))
{
- vlib_main_t *vm = vlib_get_main ();
void (*call_fp) (void *);
vlib_worker_thread_barrier_sync (vm);
return;
}
- /* Any other thread, actually do an RPC call... */
+ /* Otherwise, actually do an RPC */
mp = vl_msg_api_alloc_as_if_client (sizeof (*mp) + data_length);
memset (mp, 0, sizeof (*mp));
mp->function = pointer_to_uword (fp);
mp->need_barrier_sync = 1;
- /*
- * Use the "normal" control-plane mechanism for the main thread.
- * Well, almost. if the main input queue is full, we cannot
- * block. Otherwise, we can expect a barrier sync timeout.
- */
- q = shmem_hdr->vl_input_queue;
-
- while (pthread_mutex_trylock (&q->mutex))
- vlib_worker_thread_barrier_check ();
-
- while (PREDICT_FALSE (unix_shared_memory_queue_is_full (q)))
- {
- pthread_mutex_unlock (&q->mutex);
- vlib_worker_thread_barrier_check ();
- while (pthread_mutex_trylock (&q->mutex))
- vlib_worker_thread_barrier_check ();
- }
-
- vl_msg_api_send_shmem_nolock (q, (u8 *) & mp);
-
- pthread_mutex_unlock (&q->mutex);
+ vec_add1 (vm->pending_rpc_requests, (uword) mp);
}
/*